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authorh-v-smacker <hans-von-smacker+github@gmail.com>2018-10-06 02:35:12 +0300
committerh-v-smacker <hans-von-smacker+github@gmail.com>2018-10-06 02:35:12 +0300
commitcf145140d32ef26804dc97505404c7ac8130f415 (patch)
tree1b55cb33a00cafca66cbb851c339c33eed80bb32
parent27709872410168cc7498646f32551e98778b2ac2 (diff)
door sounds
-rw-r--r--doors.lua94
1 files changed, 47 insertions, 47 deletions
diff --git a/doors.lua b/doors.lua
index 1dce300..2bb1c3e 100644
--- a/doors.lua
+++ b/doors.lua
@@ -4,10 +4,10 @@ doors.register("door_wood_bar", {
tiles = {{ name = "minetest_errata_door_wood_bar.png", backface_culling = true }},
description = "Wooden Bar Door",
inventory_image = "minetest_errata_door_wood_bar_item.png",
- sounds = default.node_sound_wood_defaults(),
sound_open = "doors_fencegate_open",
sound_close = "doors_fencegate_close",
- groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 },
+ sounds = default.node_sound_wood_defaults(),
+ groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
recipe = {
{"xpanes:wood_flat",},
{"xpanes:wood_flat",},
@@ -21,8 +21,8 @@ doors.register("door_iron_bar", {
inventory_image = "minetest_errata_door_iron_bar_item.png",
sound_open = "minetest_errata_door_iron_bar_open",
sound_close = "minetest_errata_door_iron_bar_close",
- sounds = metal_sounds,
- groups = { snappy = 2, bendy = 1, cracky = 1 },
+ sounds = default.node_sound_metal_defaults(),
+ groups = {snappy = 2, bendy = 1, cracky = 1},
recipe = {
{"xpanes:bar_flat",},
{"xpanes:bar_flat",},
@@ -32,36 +32,36 @@ doors.register("door_iron_bar", {
-- Protected glass doors
doors.register("door_glass_protected", {
- tiles = {"doors_door_glass.png"},
- description = "Protected Glass Door",
- protected = true,
- inventory_image = "doors_item_glass.png^(default_key.png^[transformR180FX)",
- groups = {cracky=3, oddly_breakable_by_hand=3},
- sounds = default.node_sound_glass_defaults(),
- sound_open = "doors_glass_door_open",
- sound_close = "doors_glass_door_close",
- recipe = {
- {"default:glass", "default:glass", ""},
- {"default:glass", "default:glass", "default:steel_ingot"},
- {"default:glass", "default:glass", ""},
- }
+ tiles = {"doors_door_glass.png"},
+ description = "Protected Glass Door",
+ protected = true,
+ inventory_image = "doors_item_glass.png^(default_key.png^[transformR180FX)",
+ groups = {cracky = 3, oddly_breakable_by_hand = 3},
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ recipe = {
+ {"default:glass", "default:glass", ""},
+ {"default:glass", "default:glass", "default:steel_ingot"},
+ {"default:glass", "default:glass", ""},
+ }
})
doors.register("door_obsidian_glass_protected", {
- tiles = {"doors_door_obsidian_glass.png"},
- description = "Protected Obsidian Glass Door",
- protected = true,
- inventory_image = "doors_item_obsidian_glass.png^(default_key.png^[transformR180FX)",
- groups = {cracky=3},
- sounds = default.node_sound_glass_defaults(),
- sound_open = "doors_glass_door_open",
- sound_close = "doors_glass_door_close",
- recipe = {
- {"default:obsidian_glass", "default:obsidian_glass", ""},
- {"default:obsidian_glass", "default:obsidian_glass", "default:steel_ingot"},
- {"default:obsidian_glass", "default:obsidian_glass", ""},
- },
+ tiles = {"doors_door_obsidian_glass.png"},
+ description = "Protected Obsidian Glass Door",
+ protected = true,
+ inventory_image = "doors_item_obsidian_glass.png^(default_key.png^[transformR180FX)",
+ groups = {cracky = 3},
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ recipe = {
+ {"default:obsidian_glass", "default:obsidian_glass", ""},
+ {"default:obsidian_glass", "default:obsidian_glass", "default:steel_ingot"},
+ {"default:obsidian_glass", "default:obsidian_glass", ""},
+ },
})
@@ -90,10 +90,10 @@ if minetest.get_modpath("moreblocks") then
tiles = {{ name = "minetest_errata_door_clean_glass.png", backface_culling = false }},
description = "Clean Glass Door",
inventory_image = "minetest_errata_door_clean_glass_item.png",
- sound_open = "minetest_errata_door_clean_glass_open",
- sound_close = "minetest_errata_door_clean_glass_close",
- sounds = metal_sounds,
- groups = { snappy = 2, bendy = 1, cracky = 1 },
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ groups = {snappy = 2, bendy = 1, cracky = 1},
recipe = {
{"moreblocks:clean_glass","moreblocks:clean_glass",""},
{"moreblocks:clean_glass","moreblocks:clean_glass",""},
@@ -105,10 +105,10 @@ if minetest.get_modpath("moreblocks") then
tiles = {{ name = "minetest_errata_door_coal_glass.png", backface_culling = false }},
description = "Coal Glass Door",
inventory_image = "minetest_errata_door_coal_glass_item.png",
- sound_open = "minetest_errata_door_coal_glass_open",
- sound_close = "minetest_errata_door_coal_glass_close",
- sounds = metal_sounds,
- groups = { snappy = 2, bendy = 1, cracky = 1 },
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ groups = {snappy = 2, bendy = 1, cracky = 1},
recipe = {
{"moreblocks:coal_glass","moreblocks:coal_glass",""},
{"moreblocks:coal_glass","moreblocks:coal_glass",""},
@@ -120,10 +120,10 @@ if minetest.get_modpath("moreblocks") then
tiles = {{ name = "minetest_errata_door_iron_glass.png", backface_culling = false }},
description = "Iron Glass Door",
inventory_image = "minetest_errata_door_iron_glass_item.png",
- sound_open = "minetest_errata_door_iron_glass_open",
- sound_close = "minetest_errata_door_iron_glass_close",
- sounds = metal_sounds,
- groups = { snappy = 2, bendy = 1, cracky = 1 },
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ groups = {snappy = 2, bendy = 1, cracky = 1},
recipe = {
{"moreblocks:iron_glass","moreblocks:iron_glass",""},
{"moreblocks:iron_glass","moreblocks:iron_glass",""},
@@ -131,17 +131,17 @@ if minetest.get_modpath("moreblocks") then
}
})
- -- protected iron door
+ -- protected iron glass door
doors.register("door_iron_glass_protected", {
tiles = {{ name = "minetest_errata_door_iron_glass.png", backface_culling = false }},
description = "Protected Iron Glass Door",
protected = true,
inventory_image = "minetest_errata_door_iron_glass_item.png^(default_key.png^[transformR180FX)",
- sound_open = "minetest_errata_door_iron_glass_open",
- sound_close = "minetest_errata_door_iron_glass_close",
- sounds = metal_sounds,
- groups = { snappy = 2, bendy = 1, cracky = 1 },
+ sound_open = "doors_glass_door_open",
+ sound_close = "doors_glass_door_close",
+ sounds = default.node_sound_glass_defaults(),
+ groups = {snappy = 2, bendy = 1, cracky = 1},
recipe = {
{"moreblocks:iron_glass","moreblocks:iron_glass",""},
{"moreblocks:iron_glass","moreblocks:iron_glass","default:steel_ingot"},