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minetest_playereffects
master
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Author
2016-11-13
Add mod.conf
HEAD
origin/master
origin/HEAD
master
Wuzzy
2016-11-13
Version 1.2.0
Wuzzy
2016-11-12
Add MIT License
Wuzzy
2016-08-11
Fix accidental using of global variable “all”
Wuzzy
2016-08-11
Add playereffects.has_effect_type
Wuzzy
2015-02-08
Remove commented out lines
Wuzzy
2015-02-08
Fix another leaking variable
Wuzzy
2015-02-08
Increment patch version number
Wuzzy
2015-02-08
Fix leaked local variable
Wuzzy
2014-07-19
Bump version to 1.1.0
Wuzzy
2014-07-19
New effect type: repeating effects
Wuzzy
2014-07-18
Update state of example in README.md
Wuzzy
2014-07-18
Cleanup settings, disable examples by default
Wuzzy
2014-07-18
Bump version to 1.0.0.
Wuzzy
2014-07-18
Bump version to 0.4.0
Wuzzy
2014-07-17
Less log file spam
Wuzzy
2014-07-17
Remove buggy get_passed_effect_time
Wuzzy
2014-07-17
Add API functions to get the current effect time
Wuzzy
2014-07-17
Use random time for stress test effects
Wuzzy
2014-07-17
Slight performance improvements
Wuzzy
2014-07-17
Further performance optimizations
Wuzzy
2014-07-17
Remove arbitrary limit for stresstest
Wuzzy
2014-07-17
Rewrite the way HUD IDs are handled
Wuzzy
2014-07-17
Add “player” argument to the cancel callback
Wuzzy
2014-07-15
Add a known bug to the README file
Wuzzy
2014-07-15
Change version number to SemVer
Wuzzy
2014-07-15
Recolor HUD text for effects you keep on death
Wuzzy
2014-07-15
Add cancel_on_death parameter for effect types.
Wuzzy
2014-07-15
Rename 1st param of register func for consistency
Wuzzy
2014-07-15
Add README.md file with (hopefully) full API spec
Wuzzy
2014-07-14
Show effect ID for the examples, on success
Wuzzy
2014-07-14
Fix effect cancelling after applying
Wuzzy
2014-07-14
Add “cancelall” example (cancels user’s effects)
Wuzzy
2014-07-14
Make apply_effect_type return effect_id on success
Wuzzy
2014-07-14
Check for correct player in apply_effect_type
Wuzzy
2014-07-14
Add effect failure
Wuzzy
2014-07-14
Add effect metadata
Wuzzy
2014-07-14
Add autosave functionality
Wuzzy
2014-07-13
Clean up debug and log messages
Wuzzy
2014-07-13
Add support for hidden effects
Wuzzy
2014-07-13
Add setting use_hud, used to control player HUDs
Wuzzy
2014-07-13
Add playereffects.cancel_effect_type
Wuzzy
2014-07-13
Add comments to examples.lua
Wuzzy
2014-07-07
Show 20 effects at max on the screen
Wuzzy
2014-07-07
Add stresstest example use globalstep less often
Wuzzy
2014-07-07
Add support for HUD icons; improve HUD alignment
Wuzzy
2014-07-06
Clean up dead code
Wuzzy
2014-07-06
Show duration on first HUD add
Wuzzy
2014-07-06
Save status into playereffects.mt on shutdown
Wuzzy
2014-07-06
Remove playereffects.hudids
Wuzzy
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