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authorTenPlus1 <kinsellaja@yahoo.com>2017-12-30 14:58:13 +0000
committerTenPlus1 <kinsellaja@yahoo.com>2017-12-30 14:58:13 +0000
commit202ecfccaddf1f115c19aec81d3cdbe59573e91e (patch)
tree88a2d3cc6ad69b596bbb285765e79f90826ae8ea /sheep.lua
parent0db8d4b2639ece8f913079cb6e5499354fb1a0a9 (diff)
lower stepheight to fix entity glitching through walls
Diffstat (limited to 'sheep.lua')
-rw-r--r--sheep.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/sheep.lua b/sheep.lua
index 74300f8..ae5e6c9 100644
--- a/sheep.lua
+++ b/sheep.lua
@@ -26,6 +26,7 @@ local all_colours = {
for _, col in ipairs(all_colours) do
mobs:register_mob("mobs_animal:sheep_"..col[1], {
+stepheight = 0.6,
type = "animal",
passive = true,
hp_min = 8,