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authorTenPlus1 <kinsellaja@yahoo.com>2018-06-27 09:44:00 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2018-06-27 09:44:00 +0100
commit21c52c0a871c3a9aaf05f4f0f00b906f3d4b06ee (patch)
tree10530dd1ae43794691a45b8ebe50a8fa195552df /api.txt
parent7ed80b6a896b233c4054c50acb9720f8d5464e2d (diff)
better 0.4.16 comatibility and new general attack function added
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt8
1 files changed, 5 insertions, 3 deletions
diff --git a/api.txt b/api.txt
index 40dbf51..74e99db 100644
--- a/api.txt
+++ b/api.txt
@@ -71,9 +71,11 @@ functions needed for the mob to work properly which contains the following:
'docile_by_day' when true has mobs wandering around during daylight
hours and only attacking player at night or when
provoked.
- 'attacks_monsters' when true has npc's attacking monsters or not.
- 'attack_animals' when true will have monsters attacking animals.
- 'owner_loyal' when true will have tamed mobs attack anything player
+ 'attack_monsters' when true mob will attack monsters.
+ 'attack_animals' when true mob will attack animals.
+ 'attack_npcs' when true mob will attack npcs within range.
+ 'attack_players' when true mob will attack players nearby.
+ 'owner_loyal' when true non-docile tamed mobs attack anything player
punches when nearby.
'group_attack' when true has same mob type grouping together to attack
offender.