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api.txt
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Author
2018-11-01
if mob jumps against wall 4 times then turn, moved back to old line_of_sight ...
TenPlus1
2018-10-01
added attack_chance to mob definition
TenPlus1
2018-09-14
added pushable flag for mobs so they can be pushed by player
TenPlus1
2018-09-09
add custom on_punch for mob arrows
TenPlus1
2018-09-07
added light damage _min and _max values, also igniter check for lava damage
TenPlus1
2018-09-05
tweak mob damage function, add {fire=1} weapon damage check
TenPlus1
2018-09-04
update api.txt
TenPlus1
2018-08-08
make mobs:line_of_sight() global
TenPlus1
2018-08-03
Added ability for multiple animations per action
TenPlus1
2018-06-27
better 0.4.16 comatibility and new general attack function added
TenPlus1
2018-05-30
add "all" to immune_to table, optimized floating code
TenPlus1
2018-05-23
remove_far_mobs now defaults to true
TenPlus1
2018-03-31
exploding mobs diffuse range is set using 'reach'
TenPlus1
2018-03-22
add mobs:spawn_abm_check() function
TenPlus1
2018-03-13
fix merge errors
TenPlus1
2018-03-12
added new explosion mob functionality (thanks to Yukitty)
TenPlus1
2018-01-27
updated api.txt (thanks alexerate)
TenPlus1
2018-01-26
add runaway_from list for shy mobs
TenPlus1
2018-01-26
added mobs_spawn mobs_griefing and mobs_drop_items settings
TenPlus1
2018-01-12
added multiple blood textures
TenPlus1
2018-01-04
added selectionbox to mob definition (dev only for now)
TenPlus1
2017-12-30
changed 'mob_spawn_amend' to 'mob_chance_multiplier'
TenPlus1
2017-12-30
added mob_spawn_amend settings for minetest.conf
TenPlus1
2017-10-18
added custom after_activate function check
TenPlus1
2017-10-13
added explosion timer, explosion counts until out of view range
TenPlus1
2017-10-09
updated to newer 0.4.16 functions
TenPlus1
2017-09-22
add shoot_anim _end _sheep to api.txt
TenPlus1
2017-09-15
added on_breed on_grown and do_punch custom functions
TenPlus1
2017-09-05
added nametag setting to mob registry
TenPlus1
2017-09-01
added on_spawn function to mobs registry
TenPlus1
2017-07-13
update api.txt
TenPlus1
2017-07-13
added mobs:boom functin to replace mobs:explosion
TenPlus1
2017-07-09
update api.txt
TenPlus1
2017-07-08
use tnt.boom() function instead of mobs:explosion
TenPlus1
2017-07-08
code tweaks and new settings
TenPlus1
2017-07-04
add on_replace function (thanks wuzzy)
TenPlus1
2017-07-02
placing stackable mob egg while holding sneak removes tamed status
TenPlus1
2017-07-02
update api.txt
TenPlus1
2017-06-23
added animation loop flag
TenPlus1
2017-06-10
added mob suffocation setting (only inside full blocks)
TenPlus1
2017-05-27
localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs
TenPlus1
2017-05-12
add owner loyalty so that aggressive tamed mobs will attack player foe's
TenPlus1
2017-04-27
updated api.txt
TenPlus1
2017-03-17
Separated dogshoot timers for different shoot/fight timings
TenPlus1
2017-03-10
Update do_jump function, tidied code
TenPlus1
2017-03-07
Updated replace function with new tables
TenPlus1
2017-03-06
added new animation function
TenPlus1
2017-02-25
udpate api.txt
TenPlus1
2017-02-21
fix api.txt typo
TenPlus1
2017-02-21
Added flying function for mobs (thanks D00Med)
TenPlus1
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