summaryrefslogtreecommitdiff
path: root/api.txt
diff options
context:
space:
mode:
authorTenPlus1 <kinsellaja@yahoo.com>2017-09-15 16:06:35 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-09-15 16:06:35 +0100
commit4785c37f18c5bdfc3945b7a0a0ab1093eaa73534 (patch)
treec864fc808c9a8c2e8e3da75a97c8d7e100f08df1 /api.txt
parent7b0a1cf233b18a17b0d00721cd03c3f4b49e1b28 (diff)
added on_breed on_grown and do_punch custom functions
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt18
1 files changed, 13 insertions, 5 deletions
diff --git a/api.txt b/api.txt
index 32a6e31..6ac04b3 100644
--- a/api.txt
+++ b/api.txt
@@ -1,5 +1,5 @@
-MOB API (1st September 2017)
+MOB API (15th September 2017)
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
@@ -75,9 +75,7 @@ This functions registers a new mob as a Minetest entity.
'fall_damage' will mob be hurt when falling from height
'fall_speed' maximum falling velocity of mob (default is -10 and must be below -2)
'fear_height' when mob walks near a drop then anything over this value makes it stop and turn back (default is 0 to disable)
- 'on_die' a function that is called when the mob is killed the parameters are (self, pos)
'floats' 1 to float in water, 0 to sink
- 'on_rightclick' its same as in minetest.register_entity()
'pathfinding' set to 1 for mobs to use pathfinder feature to locate player, set to 2 so they can build/break also (only works with dogfight attack)
'attack_type' the attack type of a monster
'dogfight' follows player in range and attacks when in reach
@@ -89,13 +87,11 @@ This functions registers a new mob as a Minetest entity.
'dogshoot_count2_max' number of seconds before switching back to shoot mode.
'custom_attack' when set this function is called instead of the normal mob melee attack, parameters are (self, to_attack)
'double_melee_attack' if false then api will choose randomly between 'punch' and 'punch2' attack animations
- 'on_blast' is called when an explosion happens near mob when using TNT functions, parameters are (object, damage) and returns (do_damage, do_knockback, drops)
'explosion_radius' radius of explosion attack (defaults to 1)
'arrow' if the attack_type is "shoot" or "dogshoot" then the entity name of a pre-defined arrow is required, see below for arrow definition.
'shoot_interval' the minimum shoot interval
'shoot_offset' +/- value to position arrow/fireball when fired
'reach' how far a reach this mob has, default is 3
- 'on_spawn' is a custom function that runs on mob spawn with 'self' as variable, return true at end of function to run onyl once.
'sounds' this is a table with sounds of the mob
'random' random sounds during gameplay
'war_cry' sound when starting to attack player
@@ -107,6 +103,18 @@ This functions registers a new mob as a Minetest entity.
'explode' sound when exploding
'distance' maximum distance sounds are heard from (default is 10)
+Custom mob functions inside mob registry:
+
+ 'on_die' a function that is called when the mob is killed the parameters are (self, pos)
+ 'on_rightclick' its same as in minetest.register_entity()
+ 'on_blast' is called when an explosion happens near mob when using TNT functions, parameters are (object, damage) and returns (do_damage, do_knockback, drops)
+ 'on_spawn' is a custom function that runs on mob spawn with 'self' as variable, return true at end of function to run only once.
+ 'on_breed' called when two similar mobs breed, paramaters are (parent1, parent2) objects, return false to stop child from being resized and owner/tamed flags and child textures being applied.
+ 'on_grown' is called when a child mob has grown up, only paramater is (self).
+ 'do_punch' called when mob is punched with paramaters (self, hitter, time_from_last_punch, tool_capabilities, direction), return false to stop punch damage and knockback from taking place.
+
+
+
Mobs can look for specific nodes as they walk and replace them to mimic eating.
'replace_what' group if items to replace e.g. {"farming:wheat_8", "farming:carrot_8"}