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author | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-13 20:33:29 +0000 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-13 20:33:29 +0000 |
commit | 763fbee36d0c917c8b81f64021fa21178b1dd7c1 (patch) | |
tree | 998195d501bde2e52049948802bd307099c8658c /api.txt | |
parent | d7874dce5021a10f79964afe52e0505d286ddb15 (diff) |
fix merge errors
Diffstat (limited to 'api.txt')
-rw-r--r-- | api.txt | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -100,9 +100,6 @@ functions needed for the mob to work properly which contains the following: 'stop_to_explode' When set to true (default), mob must stop and wait for explosion_timer in order to explode. If false, mob will continue chasing. - 'explosion_radius' has the radius of the explosion which defaults to 1. - 'explosion_timer' number of seconds before mob explodes while still - inside view range. 'arrow' holds the pre-defined arrow object to shoot when attacking. 'dogshoot_switch' allows switching between attack types by using timers |