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authorTenPlus1 <kinsellaja@yahoo.com>2018-03-13 20:33:29 +0000
committerTenPlus1 <kinsellaja@yahoo.com>2018-03-13 20:33:29 +0000
commit763fbee36d0c917c8b81f64021fa21178b1dd7c1 (patch)
tree998195d501bde2e52049948802bd307099c8658c /api.txt
parentd7874dce5021a10f79964afe52e0505d286ddb15 (diff)
fix merge errors
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/api.txt b/api.txt
index 379807c..7b22cbe 100644
--- a/api.txt
+++ b/api.txt
@@ -100,9 +100,6 @@ functions needed for the mob to work properly which contains the following:
'stop_to_explode' When set to true (default), mob must stop and wait for
explosion_timer in order to explode. If false, mob will
continue chasing.
- 'explosion_radius' has the radius of the explosion which defaults to 1.
- 'explosion_timer' number of seconds before mob explodes while still
- inside view range.
'arrow' holds the pre-defined arrow object to shoot when
attacking.
'dogshoot_switch' allows switching between attack types by using timers