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authorTenPlus1 <kinsellaja@yahoo.com>2017-07-09 12:59:38 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-07-09 12:59:38 +0100
commit8dbea868ec2a0a1a3b67ea753844239692762bb7 (patch)
treeacff64f3f30fbf4969849b0e81a11870419ee843 /api.txt
parente4ca054be36a90ce0df813145210891b66442413 (diff)
update api.txt
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1 files changed, 1 insertions, 1 deletions
diff --git a/api.txt b/api.txt
index fab62ca..e2498e9 100644
--- a/api.txt
+++ b/api.txt
@@ -229,7 +229,7 @@ This function registers a spawn egg which can be used by admin to properly spawn
'no_creative' when set to true this stops spawn egg appearing in creative mode for destructive mobs like Dungeon Masters
-mobs:explosion(pos, radius, fire, smoke)
+mobs:explosion(pos, radius, fire, smoke) -- DEPRECATED!!! use tnt mod's tnt.boom function instead
This function generates an explosion which removes nodes in a specific radius and replace them with fire or air. Protection nodes, obsidian and locked chests will not be destroyed although a normal chest will drop it's contents.