diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2017-10-13 14:57:55 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2017-10-13 14:57:55 +0100 |
commit | 8dd662285564b0082d3935404eb62068c0aec2a8 (patch) | |
tree | 95826e82820e1608ac64b17c3d20aa923e47d545 /api.txt | |
parent | 7c10fb7e27d2a3a7f324528eb0721d81216cbce6 (diff) |
added explosion timer, explosion counts until out of view range
Diffstat (limited to 'api.txt')
-rw-r--r-- | api.txt | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1,5 +1,5 @@ -MOB API (15th September 2017) +MOB API (13th October 2017) The mob api is a function that can be called on by other mods to add new animals or monsters into minetest. @@ -88,6 +88,7 @@ This functions registers a new mob as a Minetest entity. 'custom_attack' when set this function is called instead of the normal mob melee attack, parameters are (self, to_attack) 'double_melee_attack' if false then api will choose randomly between 'punch' and 'punch2' attack animations 'explosion_radius' radius of explosion attack (defaults to 1) + 'explosion_timer' number of seconds before mob explodes while still inside view range. 'arrow' if the attack_type is "shoot" or "dogshoot" then the entity name of a pre-defined arrow is required, see below for arrow definition. 'shoot_interval' the minimum shoot interval 'shoot_offset' +/- value to position arrow/fireball when fired |