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authorTenPlus1 <kinsellaja@yahoo.com>2017-12-30 16:41:20 +0000
committerTenPlus1 <kinsellaja@yahoo.com>2017-12-30 16:41:20 +0000
commite5baaa5e130a0b74f75c9f191d8d4dbf82c551e8 (patch)
treece1f73261ab061bedbafe7b18fa1083474e471db /api.txt
parenta0d975510ed93ddc822b991c7c7011d675b098e7 (diff)
added mob_spawn_amend settings for minetest.conf
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/api.txt b/api.txt
index 3ec6908..4eb297b 100644
--- a/api.txt
+++ b/api.txt
@@ -1,5 +1,5 @@
-MOB API (18th October 2017)
+MOB API
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
@@ -13,6 +13,7 @@ The mob api is a function that can be called on by other mods to add new animals
'mobname' can change specific mob chance rate (0 to disable) and spawn number e.g. mobs_animal:cow = 1000,5
'mob_difficulty' sets difficulty level (health and hit damage multiplied by this number), defaults to 1.0.
'mob_show_health' if false then punching mob will not show health status (true by default)
+ 'mob_spawn_amend' defaults to 1.0 but can be set to 0.5 to half ALL spawn rates or 2.0 to double.
mobs:register_mob(name, definition)