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authorTenPlus1 <kinsellaja@yahoo.com>2017-05-27 21:29:46 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-05-27 21:29:46 +0100
commitd6ff2829178418fda28a2060da378b4e09be88ac (patch)
tree1e9ba8bda7147ec2369fa752a91ca9f2566f3c74 /mount.lua
parentff4dfe4b4dbd5f5e58f0bfdd0d2cd34bfe9d144f (diff)
localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs
Diffstat (limited to 'mount.lua')
-rw-r--r--mount.lua8
1 files changed, 4 insertions, 4 deletions
diff --git a/mount.lua b/mount.lua
index 84874ef..b26f8ac 100644
--- a/mount.lua
+++ b/mount.lua
@@ -241,7 +241,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
if entity.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
if stand_anim then
- set_animation(entity, stand_anim)
+ mobs:set_animation(entity, stand_anim)
end
return
@@ -249,7 +249,7 @@ function mobs.drive(entity, moving_anim, stand_anim, can_fly, dtime)
-- set moving animation
if moving_anim then
- set_animation(entity, moving_anim)
+ mobs:set_animation(entity, moving_anim)
end
-- Stop!
@@ -429,9 +429,9 @@ function mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim)
-- change animation if stopped
if velo.x == 0 and velo.y == 0 and velo.z == 0 then
- set_animation(entity, stand_anim)
+ mobs:set_animation(entity, stand_anim)
else
-- moving animation
- set_animation(entity, moving_anim)
+ mobs:set_animation(entity, moving_anim)
end
end