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authorTenPlus1 <kinsellaja@yahoo.com>2016-09-05 19:57:55 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2016-09-05 19:57:55 +0100
commit834bb751534ed16ecbbe9d995741a1d32c4d363f (patch)
tree8a62d342f753d04dec850bc6d51e6179b5bd7f89 /readme.MD
parentb63317bc21469aa0867308cc4598b0e36ffaf032 (diff)
updated changelog
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@@ -20,6 +20,7 @@ Crafts:
Changelog:
+- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)