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author | TenPlus1 <kinsellaja@yahoo.com> | 2016-09-05 19:57:55 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2016-09-05 19:57:55 +0100 |
commit | 834bb751534ed16ecbbe9d995741a1d32c4d363f (patch) | |
tree | 8a62d342f753d04dec850bc6d51e6179b5bd7f89 /readme.MD | |
parent | b63317bc21469aa0867308cc4598b0e36ffaf032 (diff) |
updated changelog
Diffstat (limited to 'readme.MD')
-rw-r--r-- | readme.MD | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -20,6 +20,7 @@ Crafts: Changelog:
+- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)
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