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Diffstat (limited to 'readme.MD')
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@@ -20,6 +20,7 @@ Crafts: Changelog:
+- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod
- 1.28- New damage system added with ability for mob to be immune to weapons or healed by them :)
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