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2017-06-04added obj nil checkTenPlus1
2017-06-01tweak pathfindingTenPlus1
2017-05-28fix constant health tagTenPlus1
2017-05-28fix damage_per_sec checks wit some nested if's, add custom on_activate to arrowsTenPlus1
2017-05-27localised functions, mobs floats on water only, damage_per_sec nodes hurt mobsTenPlus1
2017-05-27bugfixTenPlus1
2017-05-27death check added, cooks drops if died in fire/lava/pick_lavaTenPlus1
2017-05-12updated readme and versionTenPlus1
2017-05-12add owner loyalty so that aggressive tamed mobs will attack player foe'sTenPlus1
2017-04-27tweak capture functionTenPlus1
2017-04-27updated api.txtTenPlus1
2017-04-27Turkish translation by Admicos, protect tweakTenPlus1
2017-04-20line of sight only counts "normal" nodeboxes as obstructionTenPlus1
2017-04-19added return false to flight_check functionTenPlus1
2017-04-13default stepheight is 1.1 for mobs to walk uphill properlyTenPlus1
2017-04-08typo in var nameTenPlus1
2017-04-08sanitize yawTenPlus1
2017-03-30code tidyTenPlus1
2017-03-29mob pathfinding level 2 adheres to protection and hard to break nodes when ↵TenPlus1
damaging builds
2017-03-26tidy codeTenPlus1
2017-03-24Exploding mobs only drop items when killed, not when they explodeTenPlus1
2017-03-21mehTenPlus1
2017-03-21Fix variable nil defaultTenPlus1
2017-03-18Fix staticdata, tidy codeTenPlus1
2017-03-17Separated dogshoot timers for different shoot/fight timingsTenPlus1
2017-03-17flying mobs go up and down, code tidy.TenPlus1
2017-03-10changed to look before you jump :)TenPlus1
2017-03-10Update do_jump function, tidied codeTenPlus1
2017-03-07Updated replace function with new tablesTenPlus1
2017-03-06added new animation functionTenPlus1
2017-03-05revert damage_per_second check (for now)TenPlus1
2017-03-02limit mob names to 64 chars, update mount lib to new 0.4.15 functionsTenPlus1
2017-02-25udpate api.txtTenPlus1
2017-02-24added quick health check when punchedTenPlus1
2017-02-22Tidied code, added fly arrow checkTenPlus1
2017-02-21fix api.txt typoTenPlus1
2017-02-21Added flying function for mobs (thanks D00Med)TenPlus1
2017-02-14Tamed eggs are removed from inventory even in creativeTenPlus1
2017-02-10add entity count check for spawnersTenPlus1
2017-02-10Tweaked mob counter/spawner abmTenPlus1
2017-02-02compatibility with older simple_mobs texturesTenPlus1
2017-02-02fix old texture supportTenPlus1
2017-02-01changed capturing mobs with 'replacewith' item to override new mob eggs with ↵TenPlus1
information inside
2017-02-01add default mob egg to player inventory if 'force_take' true, otherwise save ↵TenPlus1
mob information inside of new egg
2017-01-31updated api.txtTenPlus1
2017-01-31added "fly" animation with checkTenPlus1
2017-01-23added quick error check for self.dropsTenPlus1
2017-01-22fixed mount mob rotationTenPlus1
2017-01-21added arrow rotation, added new mob eggs that save mob information, updated ↵TenPlus1
intllib routine
2017-01-21spawn egg checks for existing right_click functionsTenPlus1