summaryrefslogtreecommitdiff
path: root/api.lua
AgeCommit message (Expand)Author
2018-03-13fix merge errorsTenPlus1
2018-03-12change vars always resulting in trueTenPlus1
2018-03-12added new explosion mob functionality (thanks to Yukitty)TenPlus1
2018-03-12use war_cry sound in pathfinding when path found (thanks Yukitty)TenPlus1
2018-01-27tweak runaway from timerTenPlus1
2018-01-26add runaway_from list for shy mobsTenPlus1
2018-01-26added mobs_spawn mobs_griefing and mobs_drop_items settingsTenPlus1
2018-01-22jump sound only played when mob is moving, not when stuckTenPlus1
2018-01-18added fallback to nil min/max for dropsTenPlus1
2018-01-13fix selectionbox error when var missingTenPlus1
2018-01-12added multiple blood texturesTenPlus1
2018-01-12add mobs:safe_boom and some nil checksTenPlus1
2018-01-04check height clearance before spawning mobTenPlus1
2018-01-04added selectionbox to mob definition (dev only for now)TenPlus1
2018-01-01min to maxTenPlus1
2017-12-30changed 'mob_spawn_amend' to 'mob_chance_multiplier'TenPlus1
2017-12-30added mob_spawn_amend settings for minetest.confTenPlus1
2017-12-22only show mob HP when punchedTenPlus1
2017-12-11tweaked pathfindingTenPlus1
2017-10-18added custom after_activate function checkTenPlus1
2017-10-18code tidyTenPlus1
2017-10-13added explosion timer, explosion counts until out of view rangeTenPlus1
2017-10-09getpos to get_posTenPlus1
2017-10-09updated to newer 0.4.16 functionsTenPlus1
2017-10-04fixed flying mobs getting stuck in stairs and plantsTenPlus1
2017-09-25add new_api.txt documentationTenPlus1
2017-09-21fix abm's on_spawnTenPlus1
2017-09-21getyaw() to get_yaw()TenPlus1
2017-09-20knockback can also use 'knockback' value inside tool groups if foundTenPlus1
2017-09-18disable mob suffocation until stepheight glitch in engine fixed.TenPlus1
2017-09-17tweak knockbackTenPlus1
2017-09-15added on_breed on_grown and do_punch custom functionsTenPlus1
2017-09-08better entity checking, few fixesTenPlus1
2017-09-05added nametag setting to mob registryTenPlus1
2017-09-01added on_spawn function to mobs registryTenPlus1
2017-09-01updated mod versionTenPlus1
2017-09-01any light damage > 12 harms light sensative mobsTenPlus1
2017-08-12add explode_center flag to mobs:boom functionTenPlus1
2017-08-11added fence check to stop mobs walking forwardsTenPlus1
2017-08-07added flight nil checkTenPlus1
2017-08-04quick fix for pathfinding glitchTenPlus1
2017-08-04show message when peaceful mode activeTenPlus1
2017-08-03pathfinding level 2 liquid drop fixedTenPlus1
2017-08-03revert node_ok fallback returnTenPlus1
2017-08-03fix localTenPlus1
2017-07-29remove print statementTenPlus1
2017-07-29mobs turn in small rotationsTenPlus1
2017-07-29update death animation timersTenPlus1
2017-07-26if no run animation use walk insteadTenPlus1
2017-07-26giced mobs:set_animation functionTenPlus1