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local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
local plastic_nodes = {
{node = "plastic_siding", name = S("Plastic Siding"), tiles = {"technic_plastic_siding.png"}},
{node = "plastic_siding_2", name = S("Plastic Siding 2"), tiles = {"technic_plastic_siding_2.png"}},
{node = "plastic_siding_3", name = S("Plastic Siding 3"), tiles = {"technic_plastic_siding_3.png"}},
{node = "plastic_bricks", name = S("Plastic Bricks"), tiles = {"technic_plastic_bricks.png"}},
{node = "plastic_blocks", name = S("Plastic Blocks"), tiles = {"technic_plastic_blocks.png"}},
{node = "plastic_cross", name = S("Plastic Cross"), tiles = {"technic_plastic_cross.png"}},
{node = "plastic_waves", name = S("Plastic Waves"), tiles = {"technic_plastic_waves.png"}},
{node = "plastic_tiles", name = S("Plastic Tiles"), tiles = {"technic_plastic_tiles.png"}},
}
for _,n in pairs(plastic_nodes) do
minetest.register_node (":technic:" .. n.node, {
description = n.name,
drawtype = "normal",
tiles = n.tiles,
drop = "technic:plastic_siding",
groups = {dig_immediate = 2, paintable_plastic_block = 1},
paramtype = "light",
paramtype2 = "colorwallmounted",
palette = "technic_paint_palette.png",
})
end
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