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authorZefram <zefram@fysh.org>2014-06-13 15:04:20 +0100
committerDiego Martinez <kaeza@users.sf.net>2014-06-13 11:30:09 -0300
commit87f502a2592bbd41e99df9009a966111156f0181 (patch)
treea142488895cf47cc39aa072697f701cbde3cb34c /register.lua
parentc33efe86316342c491267c5f5d8b8fa2cdc58747 (diff)
Show item usages in craft guide
When the craft guide is showing a craft, the output slot is now a button, which causes the craft guide to show ways in which that output can be used. This mirrors the way input slots are buttons that show recipes for the selected ingredient. Usages of an item can be iterated through in the same way as recipes for the item. This incidentally offers some ability to retrace one's steps through a crafting chain, without storing actual history.
Diffstat (limited to 'register.lua')
-rw-r--r--register.lua59
1 files changed, 35 insertions, 24 deletions
diff --git a/register.lua b/register.lua
index 3815f05..1c8eb54 100644
--- a/register.lua
+++ b/register.lua
@@ -169,6 +169,23 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
label)
end
+local recipe_text = {
+ recipe = "Recipe",
+ usage = "Usage",
+}
+local no_recipe_text = {
+ recipe = "No recipes",
+ usage = "No usages",
+}
+local role_text = {
+ recipe = "Result",
+ usage = "Ingredient",
+}
+local other_dir = {
+ recipe = "usage",
+ usage = "recipe",
+}
+
unified_inventory.register_page("craftguide", {
get_formspec = function(player)
local player_name = player:get_player_name()
@@ -179,36 +196,33 @@ unified_inventory.register_page("craftguide", {
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
- formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
- formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
- formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
- local craftinv = minetest.get_inventory({
- type = "detached",
- name = player_name.."craftrecipe"
- })
-
- local alternate, alternates, craft, craft_type
- alternate = unified_inventory.alternate[player_name]
- local crafts = unified_inventory.crafts_table[item_name]
+ local dir = unified_inventory.current_craft_direction[player_name]
+ local crafts = unified_inventory.crafts_for[dir][item_name]
+ local alternate = unified_inventory.alternate[player_name]
+ local alternates, craft
if crafts ~= nil and #crafts > 0 then
alternates = #crafts
craft = crafts[alternate]
end
+ formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
+ formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
+
if not craft then
- craftinv:set_stack("output", 1, item_name)
- craft_type = unified_inventory.craft_type_defaults("", {})
- formspec = formspec.."label[6,3.35;No recipes]"
- formspec = formspec.."image[4,1;1.1,1.1;ui_no.png]"
+ formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]"
+ local no_pos = dir == "recipe" and 4 or 6
+ local item_pos = dir == "recipe" and 6 or 4
+ formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]"
+ formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name))
return {formspec = formspec}
end
- craftinv:set_stack("output", 1, craft.output)
- craft_type = unified_inventory.registered_craft_types[craft.type] or
+ local craft_type = unified_inventory.registered_craft_types[craft.type] or
unified_inventory.craft_type_defaults(craft.type, {})
formspec = formspec.."label[6,3.35;Method:]"
formspec = formspec.."label[6,3.75;"
..minetest.formspec_escape(craft_type.description).."]"
+ formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
@@ -224,7 +238,8 @@ unified_inventory.register_page("craftguide", {
if item then
formspec = formspec..stack_image_button(
xoffset + x, y, 1.1, 1.1,
- "item_button_", ItemStack(item))
+ "item_button_recipe_",
+ ItemStack(item))
else
-- Fake buttons just to make grid
formspec = formspec.."image_button["
@@ -242,7 +257,7 @@ unified_inventory.register_page("craftguide", {
end
if alternates and alternates > 1 then
- formspec = formspec.."label[0,2.6;Recipe "
+ formspec = formspec.."label[0,2.6;"..recipe_text[dir].." "
..tostring(alternate).." of "
..tostring(alternates).."]"
.."button[0,3.15;2,1;alternate;Alternate]"
@@ -259,17 +274,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
if not amount then return end
local player_name = player:get_player_name()
- local recipe_inv = minetest.get_inventory({
- type="detached",
- name=player_name.."craftrecipe",
- })
local output = unified_inventory.current_item[player_name]
if (not output) or (output == "") then return end
local player_inv = player:get_inventory()
- local crafts = unified_inventory.crafts_table[output]
+ local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
if (not crafts) or (#crafts == 0) then return end
local alternate = unified_inventory.alternate[player_name]