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authorBlockMen <nmuelll@web.de>2014-04-14 11:01:47 +0200
committerBlockMen <nmuelll@web.de>2014-04-14 11:01:47 +0200
commit43b09253d9f25d9a82ad50608d9893e6425d34bd (patch)
treee8fe6cad9a286cff81f61393f2ab98bf136964c0
parent2da67c5fa1b7af169207fda27c4028a2baa6ed3f (diff)
Die by starving, push to 1.3
-rw-r--r--README.txt4
-rw-r--r--changelog.txt12
-rw-r--r--init.lua6
-rw-r--r--textures/wieldhand.pngbin369 -> 331 bytes
4 files changed, 15 insertions, 7 deletions
diff --git a/README.txt b/README.txt
index c8d02da..dac5e89 100644
--- a/README.txt
+++ b/README.txt
@@ -1,10 +1,10 @@
Minetest mod "Better HUD"
=========================
-version: 1.2
+Version: 1.3
License of source code: WTFPL
-----------------------------
-(c) Copyright BlockMen (2013)
+(c) Copyright BlockMen (2013-2014)
License of textures:
diff --git a/changelog.txt b/changelog.txt
index c34f0e2..b823dd1 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,6 +1,6 @@
0.2 Beta
--------
-- added support of costum config files
+- added support of custom config files
- you can eat max. 50% more than before (although it isnt shown in hunger bar)
- you get healed with 8 breads and more (in hunger bar) now
- a bread (from farming) == 2 breads in hunger bar
@@ -54,4 +54,12 @@
- Support for bushes_classic foods (plantlife modpack) (by CiaranG)
- Add support for mushroom mod food/poison (by CiaranG)
- Add support for mods: fruit and mush45
-- New images for hotbar, smaller armor icons \ No newline at end of file
+- New images for hotbar, smaller armor icons
+
+1.3
+---
+- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
+- Fixed healing (not while drowning, fix after death)
+- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
+- Tweaked hand image
+- Player can die caus of starving now
diff --git a/init.lua b/init.lua
index 4c856a7..309f583 100644
--- a/init.lua
+++ b/init.lua
@@ -58,7 +58,7 @@ end
local function custom_hud(player)
local name = player:get_player_name()
---fancy hotbar
+-- fancy hotbar (only when no crafting mod present)
if minetest.get_modpath("crafting") == nil then
player:hud_set_hotbar_image("hud_hotbar.png")
player:hud_set_hotbar_selected_image("hud_hotbar_selected.png")
@@ -272,9 +272,9 @@ minetest.after(2.5, function()
-- heal player by 1 hp if not dead and saturation is > 15 (of 30)
if h > 15 and hp > 0 and hud.air[name] > 0 then
player:set_hp(hp+1)
- -- or damage player by 1 hp if saturation is < 2 (of 30) and player would not die
+ -- or damage player by 1 hp if saturation is < 2 (of 30)
elseif h <= 1 and minetest.setting_getbool("enable_damage") then
- if hp-1 >= 1 then player:set_hp(hp-1) end
+ if hp-1 >= 0 then player:set_hp(hp-1) end
end
end
-- lower saturation by 1 point after xx seconds
diff --git a/textures/wieldhand.png b/textures/wieldhand.png
index 5f7f490..31f08aa 100644
--- a/textures/wieldhand.png
+++ b/textures/wieldhand.png
Binary files differ