diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2018-09-05 10:33:17 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-09-05 10:33:17 +0100 |
commit | 9737bde6fb57f0e7481cff1c8052a0997ef24ede (patch) | |
tree | 68c52e4430edc0c79466ca368a5d055d2a71f69b /api.txt | |
parent | 082bf0cf86c50d9d3cef2e0f8111111d3b745b81 (diff) |
tweak mob damage function, add {fire=1} weapon damage check
Diffstat (limited to 'api.txt')
-rw-r--r-- | api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -148,6 +148,7 @@ functions needed for the mob to work properly which contains the following: 'chance' chance of drop, 1 for always, 2 for 1-in-2 chance etc. 'min' minimum number of items dropped, set to 0 for rare drops. 'max' maximum number of items dropped. + Note: If weapon has {fire=1} damage group set then cooked items will drop. 'visual' holds the look of the mob you wish to create: 'cube' looks like a normal node |