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authorTenPlus1 <kinsellaja@yahoo.com>2017-05-12 10:02:42 +0100
committerTenPlus1 <kinsellaja@yahoo.com>2017-05-12 10:02:42 +0100
commite814a360f60dfc21df34465592e219abfcabf5e5 (patch)
tree28e3af62da0b5ee461bfaba452fa6c025da9f677 /api.txt
parentfeb26ed9401f244637362fad4f7fcc2300b11d8c (diff)
add owner loyalty so that aggressive tamed mobs will attack player foe's
Diffstat (limited to 'api.txt')
-rw-r--r--api.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/api.txt b/api.txt
index 23d3022..43d0db7 100644
--- a/api.txt
+++ b/api.txt
@@ -1,5 +1,5 @@
-MOB API (27th April 2017)
+MOB API (12th May 2017)
The mob api is a function that can be called on by other mods to add new animals or monsters into minetest.
@@ -25,6 +25,7 @@ This functions registers a new mob as a Minetest entity.
'docile_by_day' when true, mob will not attack during daylight hours unless provoked
'attacks_monsters' usually for npc's to attack monsters in area
'group_attack' true to defend same kind of mobs from attack in area
+ 'owner_loyal' when true owned mobs will attack any monsters you punch
'attack_animals' true for monster to attack animals as well as player and npc's
'specific_attack' has a table of entity names that monsters can attack {"player", "mobs_animal:chicken"}
'hp_min' minimum health