diff options
author | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-31 09:21:58 +0100 |
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committer | TenPlus1 <kinsellaja@yahoo.com> | 2018-03-31 09:21:58 +0100 |
commit | 7bb3cd8d8573e2fdf64d88b4256848f1b9e186c4 (patch) | |
tree | 5e18a3d3fc7b6c0ec94eea6cd18aedaf72960b79 /api.txt | |
parent | 28dc0d8be5450ad5289c5b1053af83881ae1004c (diff) |
exploding mobs diffuse range is set using 'reach'
Diffstat (limited to 'api.txt')
-rw-r--r-- | api.txt | 2 |
1 files changed, 0 insertions, 2 deletions
@@ -46,8 +46,6 @@ functions needed for the mob to work properly which contains the following: in e.g. "air" or "default:water_source". 'runaway' if true causes animals to turn and run away when hit. 'view_range' how many nodes in distance the mob can see a player. - 'reach' how many nodes in distance a mob can attack a player while - standing. 'damage' how many health points the mob does to a player or another mob when melee attacking. 'knock_back' when true has mobs falling backwards when hit, the greater |